MCP automation
Connect AI to editor tools through MCP. Local models and external OpenAI-compatible providers can work with your project.

- Local and external models
- HTTP or stdio
- Tools and change control
Related features
All features
A C# game engine with .NET 10
Build gameplay systems with C#/.NET 10. A typed API, integrated IDE and visual graphs work together in one project.

Level editing and workspaces
A workspace for the task at hand. Code, graphs, resources and your game in tabs, with floating panels and saved layouts.

SharpGraph
Build gameplay visually. SharpGraph turns typed graphs into C#, with events, async actions and step-by-step debugging.
Questions and answers
Is AI required?
No. The editor, C# and SharpGraph are independent development tools.
Can every model complete every task?
No. Results depend on client, tools, model and settings. A connection alone does not establish correct actions.
Start building
Configure MCPThe Reckfell community
News, source code and a direct line to the team.

Download Reckfell Engine
Windows x64, C#/.NET 10 and SharpGraph. Free for personal and commercial games.